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Fluid Modelling

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Hello mates!

So I've been looking for a 3D library for processing. I know you can build shapes in processing from scratch but I don't want to spend too much on a prototype and eventually find out it doesn't even work.

I want to simulate a flowing river that I can control with keyboard input. For example, you press 'x' and the waves become bigger.

So far, iGeo looks very promising, does anyone have experience with a similar project? Also any tips on how to model the waves?

Cheers!


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